Starship Operators Review: Rewatch

From the second episode on, I knew this was going to be a rather serious series with realistic outer space physics and action. It then transitioned into a war on land, and I was surprised it got even better then in terms of consistency, attention to detail, and character development.

The dialogue and action are fast: a consequence of being only 13 episodes. This speeds things up and prevents it from being boring, but strategic pauses to read UI full of English (or Engrish) can be very rewarding and help one comprehend what’s going on. The combat monitors are in English and so are the system data panels for systems, ports, and planets. While not critically important, they do set the mood. I especially like ZX’s green shaded subtitles, as they fit very well with the green glowing monitors of the ship itself.

Due to its high speed nature, I was always worried and in high tension that it would either end too quickly or collapse into a crash. The first time I watched it, the ending went well and I am on my rewatch of it now after a few years of a gap. I knew by the sixth episode that if the ending was in anyway consistent with the rest of the series, this was getting a 5/5.

One of the things I either didn’t notice in the beginning or just noticed now because of a stronger grasp of firearm details, is the fact that there are safeties on the guns. Not only that, but the way people hold their pistols is the correct way; the trigger finger is outside the trigger guard or above it, preventing an accidental discharge. It is this attention to detail, to action, to consistency, to plot and character development, in only 13 episodes that truly impressed me. It was one of the first 13 episode series that was actually good in the creative and consistency sense, with another one being Ano Hana (that flower we still don’t know the name of) at 11 episodes. Most producers and directors do not compress the information, so they lose time or become unable to fit the source material into the number of episodes that will air. Something like Code Geass 1/2 fit more than a novel’s worth of plot development and character background into just two seasons. This was only achieved because every episode was high in action, adrenaline, and speed.

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