Archive for the ‘PC Games’ category

Mass Effect 3 previewed the current gamersgate conflict

September 22, 2014

http://voxday.blogspot.com/2014/09/escalating-gamergate.html?showComment=1411389809530#c8992708814507539894

Is the current trend and motivation scape.

http://ymarsakar.wordpress.com/2012/03/10/mass-effect-3s-ending-comments-and-review-of-the-writing/

One of my previous posts on this subject some years ago. Even then, it was getting “real” obvious what was going on.

http://www.eurogamer.net/articles/2013-06-19-ex-bioware-writer-discusses-dropped-ideas-for-mass-effect-trilogy-ending

I looked up what the most recently searched article was and this one from a year ago seems relevant. Most people talk about the ending and how it was good or bad now, but what I primarily noticed was how the media and Bioware reacted to their consumers. Not their fans or fanatics or who they thought were entitled gamers demanding a product that wasn’t theirs, but the people who paid them, who are paying for their Technocrat jobs. The hostility used against the Facebook communities and various social media linked consumers that wanted satisfaction concerning ME3, felt very familiar. Almost like the Leftist alliance’s modus operandi or SOP. Like a certain CEO of Mozilla got. Like Duck Dynasty clan got. It fits a pattern, even though the actors are dissimilar.

Bioware and EA is gaslighting those who pay their bills

July 14, 2014

Some links that are related to this, in case the bottom falls out.

https://ymarsakar.wordpress.com/2012/03/15/all-the-reasons-mass-effect-3-somehow-ended-up-disappointing-fans/

https://ymarsakar.wordpress.com/2013/11/13/individual-free-will-in-the-modern-age/

http://ymarsakar.wordpress.com/2012/03/15/mass-effect-3-readers-and-referred-users/

http://ymarsakar.wordpress.com/2012/03/10/mass-effect-3s-ending-comments-and-review-of-the-writing/

Bioware or EA’s corporate and PR functions seem to think their salaries are paid by Bioware and EA, when in fact it is the consumers that pay their bills. It’s often like how Leftists in the US think Americans work for the IRS, rather than the IRS being dependent upon American taxes for survival.

Most of the blog posts I wrote on this matter happened in the Spring of 2012, one year before the Top video I’m writing about now came out as a recap/review. I did it at the time even though the Leftist alliance was preparing to make war on Americans in the US, because a lot of the propaganda manipulation and Bio/EA reaction seemed familiar to me, as if it was a bunch of aristocrats crushing the peasants and putting them in their place. It resonated with me, even if I was ignoring a lot of world events at the time.

This is a Chris Avellone interview that describes bottom up hierarchies for creating art and games, vs EA/Bioware’s top down aristocratic model.

Pillars of Eternity Scheduled for Winter 2014 Release

July 4, 2014

http://slide.ly/view/1586e782ce23da5ee7dc24c1adc18cef

Here’s a set of auto play screenshots a community fan(atic) setup for us.

Torment: Tides of Numenera interview IGN

June 28, 2014

http://za.ign.com/torment-tides-of-numenera-tba/66570/feature/cheating-death-in-torment-tides-of-numenera

A very comprehensive set of questions and answers to brief someone on the topic.

Update to the Torment Tides of Numenera Kickstarter project

June 9, 2014

https://www.kickstarter.com/projects/inxile/torment-tides-of-numenera/posts/547455

Dysfunctional Systems: The Sequel Funding

May 4, 2014

I wrote about this game some time ago, and from the lack of news on its sequel I thought the first episode had not yet achieved enough market penetration to fund a second episode. Which was regrettable. But, it looks like there’s hope on the horizon, when the money comes directly from consumers to the business that provides what the consumers consume, without middle men taking 50-70% of the cut (like some trial lawyers do).

Now if only we could kickstart fund a program that replaces Hussein O’s Regime in America or kickstart fund a program that ensures internet freedom from totalitarian regimes. That would include stretch goals for protection from mind crime and the thought police, vis a vis homosexuality and feminism.

P.S. Click on the K in the upper left corner for the website. This link seems to auto imbed the intro.

Mind Simulations for Ethical Training

April 28, 2014

Sounds like a new Obamacare initiative, doesn’t it.

As a reference to totalitarianism and the German way of saying Papier, Bitte (papers, please at every military, paramilitary, civilian, and civilian Hitler youth checkpoint), I present this intro link.

http://store.steampowered.com/app/239030/

That’s an example of a game created as art. Not all artists are individuals beholden to One Man, One Will, Death to Tyranny kind of thinking, but the true artists are like that. The reader reviews at the bottom should give you a good encapsulation of what they have achieved with that low graphics, independently funded, pc game.

This connects back to what Book was saying about indoctrinated youths being exposed to mental simulation games. The Left uses a special kind of propaganda, what I call limited freedom propaganda, that slots a rat down a pre chosen route and has it end in death, tragedy, or stupidity. True art, however, must provide for unlimited or metaphysical, choices. Due to humanity being diverse, if an artist can only draw a reaction, a single one, out of people, then that is limited. If an artist can draw different reactions from all kinds of humans, then that is the Truth in and of itself. The truth is that being explicit and direct is tanjun, or simplistic, and does not cover all the shades of individual differences in humanity. It is the Left’s method of selective free will, as in the illusion of free will where the slaves think they are free yet everyone thinks alike, dresses alike, says the same things, and thinks the same allowed thoughts.

In a rare feat, it’s a combination of the pc game industry with American culture (of freedom, sovereignty, autonomy vs Obedience).


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